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Portfolio

  • 2011

    Leanpub

    Shaking up the publishing industry.

    June 2010 – Present

  • 2010

    Snoget

    A new breed of social networking game.

    January 2009 – May 2010

  • 2009

    FR3E 1NTERNET!1

    A digital art installation.

    April 2009

  • 2008

    Fluxus

    The art of conversation.

    November 2008 – December 2008

  • Deadbook

    A social network for the afterlife.

    November 2008 – December 2008

  • The Booty Bandit

    A high-flying, fast-paced 3D action game.

    October 2008 – November 2008

  • Mordant

    A visual story.

    September 2008 – October 2008

  • Loss to Body

    A machinima video filmed in Second Life.

    September 2008

  • Satellite

    A distributed wiki with automatic synchronization.

    January 2008 – August 2008

  • EA SPORTS World

    Tying games together with persistent identity.

    September 2006 – August 2008

  • Raytracer

    3D graphics rendering by ray tracing.

    March 2008

  • 2007

    PushPop

    PushPop: The web on a stack.

    October 2007

  • Customer Service Backdoor

    EASW customer service in a hurry.

    June 2007

  • 2006

    "Smoky City"

    Vancouver lit up by post-fireworks haze.

    August 2006

  • EA Career Management System

    An online framework for career planning.

    September 2005 – March 2006

  • 2005

    Operating System

    Creating a basic multi-threaded UNIX-like OS.

    September 2005 – November 2005

  • 2004

    iPeer

    Pushing the boundaries of peer evaluation.

    May 2004 – August 2004

  • "Waiting…"

    A street scene in downtown vancouver.

    April 2004